Subscription Games – (Subscription-based Game Services) - Subscription Games are networked gaming functions that players subscribe to. Players may play against others that are also on their network if their system allows it. See Interactive TV Gaming.


Configuration Management {System}

Content Management System (CMS)


Element Management System (EMS)

Home Subscriber Server

Initialization


Learning Management System (LMS)

Network Management System – (NMS)

On-Demand Management System

Optical Management System (OMS)

Subscriber Authorization System - (SAS)

Subscriber's Usable Hours


XML-based Content Management System (CMS)


See the Interactive Television Institute.